=At wills= if your'e a devotion paladin, slot because it's very good for times when you don't want to die, and as the main at will slot, because it's the best damaging at will you have. While playing with others, it's a tough choice between Auras of vengeance, wisdom, and still solitude because the radius that an ally should'nt enter from it to proc is very small, so even while playing with a party it procs a lot. It gives you 21% more damage and healing from all sources while not having allies near you. It gives EVERY SINGLE HIT, from a tiny at will to a mighty daily, bonus damage equals at rank 4 to 1.3% of you maximum HP, and IT IS AFFECTED BY THE DAMAGE BONUS OF POWER, so if you have a lot of power and HP, it will give you a lot of extra damage for every single hit. Take CHA because it gives you companion influence (which is also very important and increases stats gained from bonding procs) and action point gain, and will also add to your Critical chance thanks to a feat we're going to choose. Take CON because it increases HP, which is a very important stat for us thanks to a power called Aura of courage (i'm going to explain What it does soon), and also adds some survivability. The ability scores you should focus on are and. Thank you! And enjoy! Boons, mounts, and companions will arrive soonīTW: Names of things that i recommend more than anything else are going to be capped and marked with The purpose of the build is to be able to deal high damage, while, unlike the pure dps classes, being able to also tank and heal for survivability thanks to your mechanic powers. The following guide is player-written and not official policy of the game developer or publisher!!
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